You wouldn't want to miss me !!
1. Open the inventory screen by clicking on the icon on your main panel.
2.
Left-click on the icon then click on the inventory item that you wish to inspect. If this
is an item you can read, you will go to close-up view of that item
3. Next, use the cursor
to bring up what the document says.
29
30
33
34
There are a few places that you will need to type in a password to gain access to something. These
are given in the game, so write down anything that might seem important.
37
This puzzle requires you to assemble pieces in order to form a complete item. To do this, use
your mouse and left-click on the piece you wish to move. Drag this piece to the desired spot by keeping the mouse button pressed.
When you are at the location you want, just release the mouse button and the piece will be released.
You can only exit out of this puzzle after one piece has been moved, then the exit button will show
up. Also, if you exit out before puzzle is complete, the pieces will re-arrange themselves and you will have to start from the
beginning.
In this puzzle you will need to re-arrange letters to form a word. When you are in the close-up
view, left-click on the letter you wish to move, then click on the desired spot. Letters can be moved around until the correct
word is formed.
Here you will need to place colored pieces in a certain pattern. In the close-up view, left-click your
mouse on the desired piece and the cursor will change to that item. Then, use that to click on a location of your choice and
the piece will be dropped. If you choose not to use that piece, just click it on the empty place outside the puzzle and the
piece will return to the original position.
If you make a mistake, just hit the reset button to return all
pieces to their original place.
You will need to figure out what certain symbols represent by using a code. When you are able
to access this puzzle, a text line will start out on the first row of symbols. Here, you can type in your answer using the keyboard.
When you are finished typing, hit enter. If your answer is correct, the text line will move to the next line of symbols.
31
32
Unless the correct code is entered, the puzzle will also reset when you exit the close-up.
Talk to everyone and take everything that isn't nailed down. You never know what could be useful.
Sometimes interacting with characters or objects can open up new avenues that weren't available before. Always re-trace your
steps to see what has changed.
Inspect your inventory items carefully for clues or information.
Inspect all rooms carefully. Sometimes the
most inconspicous things can reveal hidden items.
Save
your game often because there are places to die.
The game offers multiple solutions to certain puzzles
so you can re-play the game with an entirely different perspective.
Here you will have to click on certain tiles to enter a code. When you are in the close-up
view, click on a tile to enter it for the sequence. If you are right, you will be able to enter the next one. If not,
the puzzle resets and you will have to start over again.
Unless the correct code is entered, the puzzle will also reset when you exit the close-up.
You will need to enter the correct code to gain entrance to another room. In the close-up view,
click on the tiles that you believe is the combination. When the whole sequence has been entered and you are correct, a green
light will appear and the code will then lock in place. If you are not correct, the code will reset.
My name is Anne Hemenway and I have always been into writing and computer games. But more recently,
I have found that I can take both the elements I love and combine them through the wonderful world of 3D graphics.
With this new avenue open to me, I was able to see my stories take shape in a way I never thought possible before. To actually
see my characters walking and talking was like a dream come true. And this was how The Treasured Medallion was born.
The storyline was based largely on a manuscript I was writing, but developed way beyond that into a unique creation all its own.
A project that took about 2 1/2 years to complete, but one that was well worth it. Even though this is my first game, it definitely
won't be my last.
'The Treasured Medallion' is copywrite © 2009 AH 4Media, all rights reserved. Neither the software nor the manuel
may be duplicated or reproduced either in part or full without the sole written permission of the owner.
AH
4Media accepts no responsiblity should anything happen to your computer during the downloading, installation or playing of 'The Treasured
Medallion'.
This software is considered freeware and as such no money may change hands for the distribution of 'The Treasured
Medallion'. You may, of course, distribute the game freely as long as all the original files remain intact and not tampered
with in any way.
In no way is 'The Treasured Medallion' to be considered open source. This means you can not
reproduce the code nor use any of the graphics for the sole purpose of making another game.
35
I personally want to thank all the amazing artists for their 3D objects, textures and props that you
see throughout the game. Without their talent and expertise, I wouldn't have been able to bring this game to life.
36
Producer / Director / Writer
Steve Hemenway, Kathleen Miller,
Kathy Thompson
Adventure Game Studio by Chris Jones
Rendered on Poser 6 and Daz Studio using graphics obtained from:
Renderosity, Daz 3D, Content Paradise, Poserworld and 3D Commune
This game has been throughly tested, but if for unseen reason a problem arises, please e-mail
me at:
I will respond to all inquiries as soon as possible.
medallion@ah4media.com
medallion@ah4media.com
E-mail address:
Web address:
TrueType font display uses ALFont by Javier Gonzalez and the Freetype project. Distributed under the terms of the FreeType project license.
OGG player is alogg by Javier Gonzalez, using the Ogg Vorbis decoder, which is available from http://www.xiph.org/ Copyright (c) 2002, Xiph.org Foundation
MP3 player is almp3, by Javier Gonzalez and the FreeAmp team. It uses the mpg123 MP3 decoder, and is distributed under the terms of the GNU Lesser General Public License version 2.1.
Jigsaw module -Felix Drott (GarageGothic)
Flashlight module- monkey_05_06
38
With either map, if you click on it by accident and do not wish to go to a new location, just click on the return button at the bottom left of the screen and you will return to your present location.